# Levelling Up

### 🧬 Improving Skills <a href="#improving-attributes" id="improving-attributes"></a>

Leveling up Terries allows users to enhance their [skills](https://whitepaper.werate.io/using-the-werate-app/terries/skills-points).

To progress, users must accumulate <mark style="color:green;">**Experience Points (XP)**</mark> to unlock the next level. Leveling up also requires a **predetermined amount of&#x20;**<mark style="color:purple;">**Credit or $RATE**</mark>. Any **unused XP is cumulative** and carries over to future levels, ensuring no progress is lost.

With each new level, users can allocate **one Skill Point** to the skill of their choice, allowing for strategic customization and optimization of their Terry's abilities.

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#### 🎯 How Levelling Works

Your Terry gains XP from core actions such as:

* Leaving reviews
* Completing weekly quests
* Participating in XP-based events

When enough XP is accumulated, your Terry can level-up in exchange of <mark style="color:orange;">**Credits**</mark> or <mark style="color:purple;">**$Rate**</mark>

{% hint style="info" %}
XP is affected by **Ambition**, which accelerates progression by increasing XP earned per action.
{% endhint %}

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#### ⬆️ What Happens When You Level Up

Each time your Terry gains a level:

* You receive **+1 skill point**
* The skill point can be allocated to **any skill**
* Your Terry becomes more specialised based on your choices
* Increase raw power of your Terry

There are **no forced builds**. Progression is fully user-driven.

With each level users will see the raw power of their Terry increase, allowing them to gain more <mark style="color:green;">**XP**</mark> and <mark style="color:blue;">**LP**</mark>.

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#### 🧠 Skill Points & Growth

Skill points earned from levelling can be invested into the 4 core skills:

* [Ambition](https://whitepaper.werate.io/using-the-werate-app/terries/skills-points/ambition)
* [Focus](https://whitepaper.werate.io/using-the-werate-app/terries/skills-points/focus)
* [Luck](https://whitepaper.werate.io/using-the-werate-app/terries/skills-points/luck)
* [Influence](https://whitepaper.werate.io/using-the-werate-app/terries/skills-points/influence)

This allows you to shape your Terry toward:

* Faster progression
* Greater rewards
* Increase competitiveness on leaderboards

Levelling is the **primary source of long-term power**.

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#### 🏆 Level Caps & Rarity

Each Terry rarity defines:

* Maximum level
* Maximum total skill points

Higher-rarity Terries:

* Start with more base skill points
* Can reach higher maximum levels
* Scale further over time

This makes rarity impactful **without invalidating lower-tier Terries**.

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## 🪙 Cost of leveling up <a href="#cost-of-leveling-up" id="cost-of-leveling-up"></a>

When levelling up, players have 2 costs to pay in the process:

1. A cost in <mark style="color:green;">**XP**</mark>
2. A cost in <mark style="color:orange;">**Credits**</mark>, which can also be covered with <mark style="color:purple;">**$RATE**</mark> (when available).

#### XP Requirements

All Terries rarities share the same XP cost structure; however, higher rarities have more levels available for progression.

* Advancing from **level 0 to level 1** costs **100 XP**.
* Progressing from **level N to level N+1** requires **1.03 times** the XP needed for the previous level (**N-1 to N**).

#### Credits/$Rate Cost

While all Terries follow the same XP progression structure, the <mark style="color:orange;">**Credits**</mark>**&#x20;/&#x20;**<mark style="color:purple;">**$RATE**</mark>**&#x20;cost** for leveling up varies depending on the Terry's rarity. Higher rarities require larger investments, but they also offer more levels and greater potential power.\
\
The first level cost increases as rarity increases but the progression multiplier per level decreases.

<table><thead><tr><th width="124.2265625">Rarity</th><th width="119.390625">Level 1</th><th width="92.44140625"># Levels</th><th width="127.2578125">Max Level</th><th width="113.42578125">Total XP</th><th>Total Credits</th></tr></thead><tbody><tr><td>Basic</td><td>$C 377</td><td>20</td><td>$C 1,237</td><td>5,374</td><td>$C16,135</td></tr><tr><td>Common</td><td>$C 377</td><td>40</td><td>$C 2,141</td><td>15,080</td><td>$C50,366</td></tr><tr><td>Rare</td><td>$C 785</td><td>60</td><td>$C 6,346</td><td>32,610</td><td>$C 213,942</td></tr><tr><td>Epic</td><td>$C 1,571</td><td>80</td><td>$C 16,462</td><td>64,272</td><td>$C 721,309</td></tr><tr><td>Legendary</td><td>$C 4,712</td><td>100</td><td>$C 60,696</td><td>121,457</td><td>$C 3,270,395</td></tr><tr><td>Mythical</td><td>TBD</td><td>120</td><td>TBD</td><td>TBD</td><td>TBD</td></tr><tr><td>Legendary</td><td>TBD</td><td>140</td><td>TBD</td><td>TBD</td><td>TBD</td></tr></tbody></table>

This system ensures that players can choose the rarity that best fits their goals and budget. While higher rarities require a greater initial investment, they provide better scaling. Future updates will reveal details for Mythical and Ultimate rarities.

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#### 🔄 Long-Term Progression Philosophy

Levelling up is intentionally:

* **Linear** (steady progress, no hard walls)
* **Compounding** (XP boosts lead to more XP)
* **Permanent** (levels cannot be lost)

Progression favors players who remain active and engaged over time, not short-term bursts.

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#### ✅ Key Takeaways

* Levelling up unlocks skill points
* Skill points define your Terry’s strengths
* XP fuels levelling, boosted by Ambition
* Rarity determines long-term ceilings
* Progression is flexible and player-controlled

Levelling is the backbone of Terry evolution and long-term mastery.
