Earnings & Rewards

Earnings and rewards are at the core of the weRate ecosystem. They are designed to fairly compensate real-world participation, reward quality over volume, and create long-term progression.

Every reward in weRate is earned through real actions, validated by presence, and amplified by skill, consistency, and trust.

🎯 What You Can Earn

weRate currently features three primary reward types:

  • XP (Experience Points) : Used to level up your active Terry and unlock long-term progression.

  • LP (Leaderboard Points) :Used to rank users against one another and distribute competitive rewards.

  • Rate : Our utility unit earned or granted through activity on the weRate platform. It can be used to access or redeem platform rewards and benefits.

Each reward serves a different purpose and follows different calculation rules.

In the future, weRate, will also introduce a tradable token. Project name Stardust (aka $Rate)


🧠 Core Design Principles

The reward system is built around a few key principles:

  • Presence-first Rewards are tied to real visits, real actions, and real people.

  • Quality over spam Writing a meaningful review is more valuable than repeating low-effort actions.

  • Skill-based amplification Progression comes from how you allocate your Terry’s skill points and how you play over time.

  • Transparent mechanics All reward formulas are deterministic or clearly probabilistic and visible to users.


🔁 How Rewards Are Earned

Rewards are earned through actions such as:

  • Completing weekly quests

  • Writing reviews

  • Participating in leaderboards

  • Completing achievements

  • Special events or campaigns

Each action starts from a base reward, which is then modified by your Terry’s multipliers and skills.


🧩 Active Terry Rule

At any given moment, only one Terry is active.

  • XP progression applies only to the active Terry's "ambition" skill

  • LP calculations are based on the active Terry's "focus" and "luck" skills

  • RATE rewards are influenced by the active Terry’s "influence" skills

Owning multiple Terries offers strategic flexibility, but rewards are always calculated from the Terry that is active in your backpack.


📈 Multipliers, Not Flat Rewards

Rewards are not fixed numbers.

Instead, they are calculated as:

  • Base reward

  • Modified by rarity

  • Modified by level-based multipliers

  • Modified by skill bonuses (Ambition, Focus, Luck, Influence)

This creates a system where:

  • Early decisions matter

  • Progress compounds over time

  • Long-term contributors are meaningfully rewarded

Detailed formulas are covered in the dedicated XP, LP, and RATE pages.


🧭 What Comes Next

This page gives you the big picture.

The following pages will go deeper into:

  • How XP works and how leveling is calculated

  • How LP powers rankings and prize pools

  • How RATE are earned, boosted, and redeemed

Together, these systems form a transparent, fair, and sustainable reward economy built on real-world trust.

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