Levelling Up
Levelling is designed to reward consistent, authentic participation over time.
🧬 Improving Skills
Leveling up Terries allows users to enhance their skills.
To progress, users must accumulate Experience Points (XP) to unlock the next level. Leveling up also requires a predetermined amount of Credit or $RATE. Any unused XP is cumulative and carries over to future levels, ensuring no progress is lost.
With each new level, users can allocate one Skill Point to the skill of their choice, allowing for strategic customization and optimization of their Terry's abilities.
🎯 How Levelling Works
Your Terry gains XP from core actions such as:
Leaving reviews
Completing weekly quests
Participating in XP-based events
When enough XP is accumulated, your Terry can level-up in exchange of Credits or $Rate
⬆️ What Happens When You Level Up
Each time your Terry gains a level:
You receive +1 skill point
The skill point can be allocated to any skill
Your Terry becomes more specialised based on your choices
Increase raw power of your Terry
There are no forced builds. Progression is fully user-driven.
With each level users will see the raw power of their Terry increase, allowing them to gain more XP and LP.
🧠 Skill Points & Growth
Skill points earned from levelling can be invested into the 4 core skills:
This allows you to shape your Terry toward:
Faster progression
Greater rewards
Increase competitiveness on leaderboards
Levelling is the primary source of long-term power.
🏆 Level Caps & Rarity
Each Terry rarity defines:
Maximum level
Maximum total skill points
Higher-rarity Terries:
Start with more base skill points
Can reach higher maximum levels
Scale further over time
This makes rarity impactful without invalidating lower-tier Terries.
🪙 Cost of leveling up
When levelling up, players have 2 costs to pay in the process:
A cost in XP
A cost in Credits, which can also be covered with $RATE (when available).
XP Requirements
All Terries rarities share the same XP cost structure; however, higher rarities have more levels available for progression.
Advancing from level 0 to level 1 costs 100 XP.
Progressing from level N to level N+1 requires 1.03 times the XP needed for the previous level (N-1 to N).
Credits/$Rate Cost
While all Terries follow the same XP progression structure, the Credits / $RATE cost for leveling up varies depending on the Terry's rarity. Higher rarities require larger investments, but they also offer more levels and greater potential power. The first level cost increases as rarity increases but the progression multiplier per level decreases.
Basic
$C 377
20
$C 1,237
5,374
$C16,135
Common
$C 377
40
$C 2,141
15,080
$C50,366
Rare
$C 785
60
$C 6,346
32,610
$C 213,942
Epic
$C 1,571
80
$C 16,462
64,272
$C 721,309
Legendary
$C 4,712
100
$C 60,696
121,457
$C 3,270,395
Mythical
TBD
120
TBD
TBD
TBD
Legendary
TBD
140
TBD
TBD
TBD
This system ensures that players can choose the rarity that best fits their goals and budget. While higher rarities require a greater initial investment, they provide better scaling. Future updates will reveal details for Mythical and Ultimate rarities.
🔄 Long-Term Progression Philosophy
Levelling up is intentionally:
Linear (steady progress, no hard walls)
Compounding (XP boosts lead to more XP)
Permanent (levels cannot be lost)
Progression favors players who remain active and engaged over time, not short-term bursts.
✅ Key Takeaways
Levelling up unlocks skill points
Skill points define your Terry’s strengths
XP fuels levelling, boosted by Ambition
Rarity determines long-term ceilings
Progression is flexible and player-controlled
Levelling is the backbone of Terry evolution and long-term mastery.
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