Levelling Up

Levelling is designed to reward consistent, authentic participation over time.

🧬 Improving Skills

Leveling up Terries allows users to enhance their skills.

To progress, users must accumulate Experience Points (XP) to unlock the next level. Leveling up also requires a predetermined amount of Credit or $RATE. Any unused XP is cumulative and carries over to future levels, ensuring no progress is lost.

With each new level, users can allocate one Skill Point to the skill of their choice, allowing for strategic customization and optimization of their Terry's abilities.


🎯 How Levelling Works

Your Terry gains XP from core actions such as:

  • Leaving reviews

  • Completing weekly quests

  • Participating in XP-based events

When enough XP is accumulated, your Terry can level-up in exchange of Credits or $Rate

XP is affected by Ambition, which accelerates progression by increasing XP earned per action.


⬆️ What Happens When You Level Up

Each time your Terry gains a level:

  • You receive +1 skill point

  • The skill point can be allocated to any skill

  • Your Terry becomes more specialised based on your choices

  • Increase raw power of your Terry

There are no forced builds. Progression is fully user-driven.

With each level users will see the raw power of their Terry increase, allowing them to gain more XP and LP.


🧠 Skill Points & Growth

Skill points earned from levelling can be invested into the 4 core skills:

This allows you to shape your Terry toward:

  • Faster progression

  • Greater rewards

  • Increase competitiveness on leaderboards

Levelling is the primary source of long-term power.


🏆 Level Caps & Rarity

Each Terry rarity defines:

  • Maximum level

  • Maximum total skill points

Higher-rarity Terries:

  • Start with more base skill points

  • Can reach higher maximum levels

  • Scale further over time

This makes rarity impactful without invalidating lower-tier Terries.


🪙 Cost of leveling up

When levelling up, players have 2 costs to pay in the process:

  1. A cost in XP

  2. A cost in Credits, which can also be covered with $RATE (when available).

XP Requirements

All Terries rarities share the same XP cost structure; however, higher rarities have more levels available for progression.

  • Advancing from level 0 to level 1 costs 100 XP.

  • Progressing from level N to level N+1 requires 1.03 times the XP needed for the previous level (N-1 to N).

Credits/$Rate Cost

While all Terries follow the same XP progression structure, the Credits / $RATE cost for leveling up varies depending on the Terry's rarity. Higher rarities require larger investments, but they also offer more levels and greater potential power. The first level cost increases as rarity increases but the progression multiplier per level decreases.

Rarity
Level 1
# Levels
Max Level
Total XP
Total Credits

Basic

$C 377

20

$C 1,237

5,374

$C16,135

Common

$C 377

40

$C 2,141

15,080

$C50,366

Rare

$C 785

60

$C 6,346

32,610

$C 213,942

Epic

$C 1,571

80

$C 16,462

64,272

$C 721,309

Legendary

$C 4,712

100

$C 60,696

121,457

$C 3,270,395

Mythical

TBD

120

TBD

TBD

TBD

Legendary

TBD

140

TBD

TBD

TBD

This system ensures that players can choose the rarity that best fits their goals and budget. While higher rarities require a greater initial investment, they provide better scaling. Future updates will reveal details for Mythical and Ultimate rarities.


🔄 Long-Term Progression Philosophy

Levelling up is intentionally:

  • Linear (steady progress, no hard walls)

  • Compounding (XP boosts lead to more XP)

  • Permanent (levels cannot be lost)

Progression favors players who remain active and engaged over time, not short-term bursts.


✅ Key Takeaways

  • Levelling up unlocks skill points

  • Skill points define your Terry’s strengths

  • XP fuels levelling, boosted by Ambition

  • Rarity determines long-term ceilings

  • Progression is flexible and player-controlled

Levelling is the backbone of Terry evolution and long-term mastery.

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