# Skills (Points)

### 🎯 What are Skills?

Skills influence how fast you progress, how many rewards you earn, and how powerful your Terry becomes as it levels up.

Skills matter because they **scale your XP, LP and credit earnings**, making progression both strategic and personalised.

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### 🧩 How Skill Points Work

Each Terry starts with a number of **base skill points**, determined by its [rarity](https://whitepaper.werate.io/~/revisions/aMBNLsLcP38hQJkHvR9E/using-the-werate-app/terries/rarity-tiers). These points are [randomly distributed](https://whitepaper.werate.io/~/revisions/aMBNLsLcP38hQJkHvR9E/using-the-werate-app/terries/skill-point-allocation) across the four attributes:

* **Ambition**
* **Focus**
* **Luck**
* **Influence**

No two Terries are identical: higher rarity provides a *wider skill range*, creating more powerful starting builds.

As a Terry levels up, it earns additional skill points that you can freely allocate to customise its strengths.

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### 📦 How base skills are assigned (by Rarity)

Every Terry begins its journey with a set of **base skill points**.\
These points are distributed randomly across the four core skills, within a minimum and maximum range determined by the Terry’s rarity.

As your Terry levels up, it gains **+1 skill point per level**, allowing you to shape its strengths over time.

When a Terry is created (purchased, airdropped, fusionned):

* It receives a **random number of base skill points**.
* These points fall within the **min–max range** of its rarity tier.
* Points are **randomly allocated** across the four skills.

This randomness creates uniqueness and strategic variation between Terries.

| **Terry Rarity** | **Base Skill Points** | **Max Levels** | **Max Skills** |
| ---------------- | --------------------- | -------------- | -------------- |
| **Basic**        | 4                     | 20             | 24             |
| **Common**       | 20–40                 | 40             | 80             |
| **Rare**         | 30–60                 | 60             | 120            |
| **Epic**         | 50–80                 | 80             | 160            |
| **Legendary**    | 70–100                | 100            | 200            |
| **Mythical**     | 90–120                | 120            | 240            |
| **Ultimate**     | 110–140               | 140            | 280            |

{% hint style="info" %}
**Note:** Basic Terries are soulbound starter avatars and cannot be traded.
{% endhint %}

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### 📈 Leveling Up & Earning New Skill Points

Each time your Terry reaches a new level, it earns **+1 skill point**.

You choose how to allocate it optimising your Terry for XP gain, LP farming, credits, or hybrid builds.

Higher rarity = higher max level = more total customisation.

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### 🧠 Skill  Breakdown

<table><thead><tr><th width="186.5625">Skill</th><th>Effect</th></tr></thead><tbody><tr><td><strong>Ambition</strong></td><td>Increases XP gained from eligible actions, allowing your Terry to level up faster.</td></tr><tr><td><strong>Focus</strong></td><td>Boosts LP earned from full, high-quality reviews (sub-ratings, written review, photos)</td></tr><tr><td><strong>Luck</strong></td><td>Grants a chance to trigger a <strong>50% LP bonus</strong> on eligible actions</td></tr><tr><td><strong>Influence</strong></td><td>Increases <strong>credit rewards</strong> from quests, Patron benefits, and other credit-based earnings. (Not applicable on leaderboard rewards)</td></tr></tbody></table>

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### 🔧 Why Skills Matter

Skills define your progression style:

* Want to level fast? → **Invest in Ambition**
* Want maximum leaderboard impact? → **Focus + Luck**
* Want strong passive rewards? → **Influence**
* Want a balanced Terry? → Spread points across attributes

As we expand the ecosystem, more mechanics will increasingly interact with these four core attributes, making early optimisation meaningful.
